BMC Cyber Arcade
DDoS Command
Intercept hostile traffic before critical services go offline.
Wave1 · First Contact
Scrubbing22
Tools R · A · CR — · A — · C —
Run Score0
Intercepts0 / 26
Services2 / 2 online
CAMPAIGN
Protect both services.
Controls & field guide
How to play
Hostile traffic descends toward critical services. Click or tap where you want mitigation to occur. A Scrubbing Burst expands briefly and neutralizes hostile traffic inside its radius.
- Every Scrubbing Burst uses one unit of Scrubbing Capacity.
- Application Floods are small and fast. Botnet Surges arrive in clustered pressure. Reflection Bursts split into two paths if they reach the lower battlefield.
- Wave 5 unlocks Rate Limit, which temporarily slows traffic in a region.
- Wave 7 unlocks Anycast Redirect, an emergency area redirect that removes hostile traffic from a selected region.
- Wave 8 unlocks CDN Failover. Select a service node to restore integrity and apply a short protective shield.
- Gold Threat Map Intel appears in later waves. Keep hostile traffic away until its timer completes for an optional score bonus. Losing it never blocks progression.
Controls
- Click / Tap Deploy Scrubbing Burst
- F Arm/cancel Rate Limit targeting
- G Arm/cancel Anycast Redirect targeting
- H Arm/cancel CDN Failover targeting
- P or Esc Pause / resume
- R Restart current wave
The game pauses automatically when the page loses focus or visibility so background tabs cannot cost you a service.